Hoth Anskuld

Last Updated: April 3, 2008

class:		Fighter				race:		human (Mulan)
level:		4				alignment:	lawful neutral
xp:		8142				deity:		Kossuth

size:	M	age:	22	gender:	male	height:	6'4"	
eyes:	brown	hair:	shaved	skin:	sallow	weight:	240 lbs
			bald

Campaign: 	Forgotten Realms, Thayan Traders
Home Region: 	Thay (but based in the Dalelands)
Languages:	Mulhorandi (native), Chondathan (1 cc)
====================================================================================
STR:	19	+4	HP: 	39			Speed:	30 ft 
DEX:	14	+2	AC:	21				
CON:	14	+2	= 10   + 8     + 2      + 1   + 0    + 0   + 0       + 0
INT:	10	0	  base + armor + shield + dex + size + nat + deflect + misc
WIS:	10	0	AC touch:	11
CHA:	10	0	AC flat-footed: 20		Initiative:	+2
							Base Attack:	+4
====================================================================================
		Total	= base	+Mod	+magic	+misc
Fortitude:	+6	= 4	+2		
Reflex:		+3	= 1	+2			
Will:		+5	= 1	0		+4 (discipline & iron will) 	
====================================================================================
Attack		Bonus	Damage	Critical	Range	Type	Notes
------------	------	------	--------	-----	----	-----
bastard sword	+9	1d10+5	19-20/x2	-	S	magic (+1 bonus)
- one hand							flaming (+1d6 damage)

Banesword	+10	1d8+7	19-20/x2	-	S	magic (+1 bonus)
- longsword							axiomatic (+2d6 damage 
								vs chaotics)

longsword	+10	1d8+6	19-20/x2	-	S	cold iron, masterwork

warhammer	+9	1d8+4	x3		-	B	silver, masterwork

composite 	+7	1d8+4	x3		110 ft	P	cold iron arrows	
longbow; STR+4		1d8+3					silver arrows
- masterwork


Protective		AC 	Max 	Check 	Spell	
Item		Type	bonus	Dex	penalty	Failure	Speed	WT	Notes
-------------	----	-----	----	-------	-------	-----	---	------
full plate	heavy	+8	+1	-5	35 %	20 ft	50 lb	masterwork

shield of 	shield	+2	n/a	0	 5 %	n/a	6 lb	return fire 
 flame's return								creature home
									(Will DC 10)
====================================================================================
SKILLS: Total = 21	max = 7/3	Ability	Mod	Ranks	Misc
	appraise*			INT			
	balance*			DEX			
	bluff*				CHA			
	climb*				STR	
+4 	concentration*			CON	+2 	 	+2 (disc)
 	craft*	 			INT	 	 	
 	decipher script			INT	 	 	
	diplomacy*			CHA			
	disable device			INT			
	disguise*			CHA			
	escape artist*			DEX			
	forgery*			INT			
	gather information*		CHA			
+5	handle animal			CHA	0	5	
	heal*				WIS			
	hide*				DEX			
+4	intimidate*			CHA	0	4		
	jump*				STR	
+1	knowledge, arcana		INT	0	1cc	
+2	knowledge, local: Thay		INT	0	2cc 	
	listen*				WIS			
	move silently*			DEX			
	open lock			DEX			
	perform				CHA			
	profession			WIS			
+8	ride*				DEX	+2	4	+2 (handle animal)
	search*				INT			
	sense motive*			WIS			
	sleight of hand			DEX			
	spellcraft			INT			
	spot*				WIS			
	survival*			WIS			
	swim*				STR	
	tumble				DEX			
	use magic device		CHA			
	use rope*			DEX					
n/a	speak language			n/a		1cc

=============================================================================
SPECIAL ABILITIES / FEATS
Armor: 		heavy, medium, light
Shields:	all (including tower shields)
Weapons:	all simple, all martial

Exotic Weapon: Bastard Sword (can use one handed)

Weapon Focus:  Longsword (+1 bonus to hit)
Weapon Specialization: Longsword (+2 to damage)

Power Attack: melee bonus only, no light weapons 
	      one-handed weapons; -4 hit = +4 damage
	      two-handed weapons; -4 hit = +8 damage

Discipline (Regional Feat): Will = +2, Concentration = +2
Iron Will: Will = +2

=============================================================================

GEAR	Total WT= 91
	load: light = 100	medium = 200	heavy = 300
WT	Item
---	---------------------
0	traveler's outfit
0	HEAD:	  OPEN SLOT
0	FACE:	  OPEN SLOT
0	THROAT:	  OPEN SLOT
0	SHOULDER: OPEN SLOT
50	BODY: 	  full plate armor, masterwork (1,650 gp)
		  - all black, visored helm with gold tinted wings of flame
0	TORSO:	  OPEN SLOT
0	WAIST:	  OPEN SLOT
0	FEET:	  OPEN SLOT
0	ARMS:	  OPEN SLOT
0	HANDS:	  OPEN SLOT
0	RING1:	  OPEN SLOT
0	RING2:	  OPEN SLOT
6	SHIELD:	  Shield of Flame's Return (1,159 gp +)
		  - small steel shield +1
		  - if touched by flaming creature, return to home plane: 
		    will DC 10
6	flaming bastard sword +1 (8,335 gp)
4	Banesword (18,315 gp)
4	cold iron longsword, masterwork (330 gp)
5	silver warhammer, masterwork (402 gp)
3	composite longbow (STR+4), masterwork (800 gp)
3	quiver & 20 silver arrows
3	quiver & 20 cold iron arrows
1	potion belt, masterwork = 10 vials
0		- potion of blur (300 gp)
0		- vial of anti-toxin; x2
0.5	belt pouch
0		- flint and steel
0.5	belt pouch
4	waterskin
1 	everburining torch

Donkey (x2)
40	- pack saddle (x2)
40 	- tent (x2)
20	- bedroll (x4)
40	- trail rations, 40 days
5	- bedroll



==============================================================================
TREASURE
cp = 		
sp = 16
gp = 10
pp = 

In room:


Price		Items carried (For Sale)
-----		------------------------
14,000 gp	Banesword: axiomatic longsword +1 (lawfully aligned)
		= +2d6 damage vs those with chaotic alignment
		= branded with religious symbol of Bane
 6,500 gp	flaming bastard sword +1 (+1d6 fire damage)
   100 gp	everburining torch

==============================================================================
SPECIAL NOTES:

None